Nine Perfect Strangers brilliantly explores how savvy operators manipulate people--and audiences. Unless... it doesn't. What do its bewildering and contradictory story choices say about self help, cults, hippies, and the harm art does?
The Worst Filing System Known To Humans
Reload the Canons!
This series of articles is an attempt to play through The Canon of videogames: your Metroids, your Marios, your Zeldas, your Pokemons, that kind of thing.
Except I'm not playing the original games. Instead, I'm playing only remakes, remixes, and weird fan projects. This is the canon of games as seen through the eyes of fans, and I'm going to treat fan games as what they are: legitimate works of art in their own right that deserve our analysis and respect.
Tuesday, November 30, 2021
Monday, June 21, 2021
In Search Of More Applause: 'Inside' And The World Neoliberalism Promised
Bo Burnham's movie "Inside" stretches the term "comedy special" till it shatters. Why does its clutter of fragments cut so deep? Maybe because of how it reflects the world neoliberalism promised us...
Monday, March 8, 2021
Chorby Prefers Not To: Blaseball, Bartleby, and a Fandom's Malicious Compliance
Chorby Short is an adorable frog girl who is also sometimes a witch. Or perhaps, she's just some data in a game taking the internet by storm called Blaseball. Or perhaps, she's a new example of an idea from an 1853 Herman Melville story. Or perhaps, she's all this and more?
Wednesday, December 23, 2020
Culture Kept In Its Coffin: How The Netflix Model Buries Our Media History
Classic anime like Revolutionary Girl Utena could get a new lease on life if released serially in the present day... but Netflix and its many competitors aren't in the business of preserving or selling art. What do we lose when our media history becomes #Content?
Saturday, October 31, 2020
Galaxy Brained: Annihilation and Queer Cosmic Horror
Annihilation: The Ending Explained!!!
content warning: body horror, spoilers for Annihilation, cosmic horror, mad ravings, closetedness and detransitioning, homophobia, slurs
Tuesday, September 22, 2020
In The End We All Do What We Must: Universal Paperclips, Clicker Games, AI, and Agency
Remember Universal Paperclips, that clicker game? Remember turning the human race into paperclips? Ok, so, what if you just... didn't? What would that choice tell us about game design, agency, artificial intelligence, and people?
Thursday, August 27, 2020
Nasty, Brutish, and Short: The Promised Neverland and Human Nature
The nightmarish final boss of hit manga The Promised Neverland is... philosopher Thomas Hobbes??
Content warning for major late manga spoilers for The Promised Neverland, cannibalism, gore, monarchy, body horror.
Wednesday, August 19, 2020
Room For You Inside: Pink Floyd In Quarantine
Monday, June 10, 2019
Evil Be Thou My Good, or Why Dirk Strider Is Literally Satan
Homestuck was a Gnostic story. The Homestuck Epilogues are a satanic one. Dirk Strider is the devil. To understand, we'll have to consult a poet who's of the devil's part: John Milton.
Saturday, March 31, 2018
Let's Pop Together Part 2
Saturday, March 24, 2018
Let's Pop Together: Part 1
Wednesday, February 28, 2018
Friday, February 23, 2018
Thursday, February 15, 2018
Freakangels Of Arcadia
Solarpunk already has some solid foundational texts. This might be a problem for Solarpunk, particularly since both sources--a classic short story and a decade-old webcomic--predate Solarpunk... and they don't exactly get along.
Wednesday, January 31, 2018
Sunday, January 28, 2018
BLAME!: The End of Cyberpunk
Thursday, September 7, 2017
Wednesday, August 16, 2017
Hack Monuments: The Methods of -punk
For Steampunk, Solarpunk, and Cyberpunk, aesthetic and meaning go hand in hand. In an age of extinction and resurgent fascism, -punk has a choice: hack that meaning, or become a passive monument for others to fight over.
Thursday, July 27, 2017
Inside: Game Disintegrating
Inside, spiritual successor to Limbo, is a game about control, but is anyone really at the reins of the game's dystopia? And can an experimental documentary from the 80s give us insight into the game's radical pessimism?
Spoilers for Inside; no familiarity with the game necessary.



















