2016 sucked. Let's talk about Snowpiercer, clipping., and seceding from a broken reality.
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| All art in this article is by Kathe Kollwitz, queer revolutionary socialist engraver. |
This series of articles is an attempt to play through The Canon of videogames: your Metroids, your Marios, your Zeldas, your Pokemons, that kind of thing.
Except I'm not playing the original games. Instead, I'm playing only remakes, remixes, and weird fan projects. This is the canon of games as seen through the eyes of fans, and I'm going to treat fan games as what they are: legitimate works of art in their own right that deserve our analysis and respect.
Problem Sleuth, Bard Quest, and Jailbreak may not be as renowned as Andrew Hussie's magnum opus Homestuck, but they helped put him on the cultural map, and they have a lot to offer anyone interested in the current boom of Hypercomics, comics that make special use of their digital platforms. But is Problem Sleuth really a comic? Or is it a game? Or a hypertext? Or is it something else entirely?
This piece is the first of a series of hypercomic reviews appearing in A Horizon of Jostling Curiosities: Essays on Homestuck and Form, coming on November 28th to my Patreon backers. Subscribe at the $1 tier to gain access to the full text, or the $5 tier to download the text, as well as my previous three books, in illustrated ebook form.
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| Panel from Lady of the Shard |