Hey, you see the recent output from Jon McNaughton, painter of all values traditional and all aesthetics that uphold the Western Tradition? Yeah, is it just me or is it starting to look a little... you know... degenerate?
The Worst Filing System Known To Humans
Reload the Canons!
This series of articles is an attempt to play through The Canon of videogames: your Metroids, your Marios, your Zeldas, your Pokemons, that kind of thing.
Except I'm not playing the original games. Instead, I'm playing only remakes, remixes, and weird fan projects. This is the canon of games as seen through the eyes of fans, and I'm going to treat fan games as what they are: legitimate works of art in their own right that deserve our analysis and respect.
Monday, September 30, 2024
Jon McNaughton: Reactionary Painter As Postmodernist
Wednesday, August 31, 2022
Give Me Wings: Dance Dance Danseur and the Craft of Gender
The anime Dance Dance Danseur dwells on the angst of conforming to standards of performance--of art, and of gender. Why does its protagonist seek out the pain of classical ballet training?
Sunday, July 31, 2022
Art Beyond AI
AI art is here. How the hell are artists actually supposed to respond? If proposed answers all feel like dead ends, maybe it's time to look beyond art: to politics.
Tuesday, June 28, 2022
Autonomous Dreams: AI Art and AI Agency
Throw out the science fictions about intelligent robots. To understand AI art we don't need to get lost in press release fantasies, we need to understand the century-old art that paved the way for Dall-E.
Tuesday, June 21, 2022
Dreaming With The Machine: The Art In AI Art
Tuesday, February 22, 2022
The Corniness Is The Point
As celebrities sell out to NFT schemes, mutual hostility with the skeptics boils over. How can we keep our heads as cryptoart now achieves a seemingly impossible level of corniness?
Sunday, July 25, 2021
The NFT Rube Goldberg Machine, or, Why is NFT Art So Lazy?
Art and automation's merger long predates cryptoart's use of procedural generation.
You'll never hear NFT sellers talk seriously about that history, though, cause it reveals not just NFT art's contradictions, but also its cynical laziness.
Tuesday, June 29, 2021
The NFT's Aura, or, Why Is NFT Art So Ugly?
NFT art is bad for the environment, and bad for artists, but critics and supporters of NFT art are both missing a key fact: it's also just bad art. Whether Beeple or Bugmeyer, it's time the stars of the NFT revolution experienced some real art criticism.
Monday, November 30, 2020
What I Learned Painting 2,047,500 Pixels of Homestuck Fan Art
I didn't expect painting a series of illustrations for Sarah Zedig's Homestuck novel Godfeels would involve so much deconstruction of my identity and how I make art! Here's what I learned from the experience.
Thursday, August 27, 2020
Nasty, Brutish, and Short: The Promised Neverland and Human Nature
The nightmarish final boss of hit manga The Promised Neverland is... philosopher Thomas Hobbes??
Content warning for major late manga spoilers for The Promised Neverland, cannibalism, gore, monarchy, body horror.
Thursday, October 17, 2019
Wednesday, August 7, 2019
Just Put "Whatever" Down For Gender: Gonzo, the Muppets, and Queerness
Co-Written with Juniper Angel Barber
(Note: This piece looks slightly less awesome on Mobile)
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| Art from The Muppet Show Comic Book by Roger Langridge. |
Monday, July 15, 2019
I Want To Connect (But It's Hard To Understand): Sarazanmai Part A
Saturday, March 31, 2018
Let's Pop Together Part 2
Saturday, March 24, 2018
Let's Pop Together: Part 1
Friday, March 17, 2017
To Train Them Is My Cause: Why Do We Care About Our Pokemon?
Pokemon games, whether canon or fan-made, live or die based on the bond between Pokemon and players. Can we use the mechanics of the games and the way those mechanics are altered in Pokemon Uranium, Pokemon Insurgence, and Pokemon Infinite Fusion to explain why we care about our Pokemon?
Reload the Canons! is an ongoing Storming the Ivory Tower project where I play through The Canon of videogames. Except I'm not playing the original games. Instead, I'm playing only remakes, remixes, and weird fan projects. This is the canon of games as seen through the eyes of fans, and I'm going to treat fan games as what they are: legitimate works of art in their own right that deserve our analysis and respect. You can support Reload the Canons! and my other projects on the Storming the Ivory Tower Patreon.
Tuesday, February 28, 2017
Starkitecture: Should We Be Worried About Black Panther's Concept Art?
A few weeks ago we got our first glimpse of the MCU's Black Panther in the form of several concept art pieces. The images look cool at first glance, but does Wakanda's setting design suggest some deeper limitations to the Marvel imagination, and the potential for this film to give us something really original? And what does a movement called The International Style have to do with it?
Tuesday, August 16, 2016
Self Portrait as a Fused Gem: Steven Universe and 20th Century Art
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| I'm honestly considering writing an article just on this one gag image. |
Tuesday, September 15, 2015
Weird Beard: My Goatee, Gender, and Science Fiction
For a while now I’ve wanted to write about my goatee, which I’m sure is riveting subject matter for all of you. I want to work with one particular idea about my goatee, which is that it is a gender signifier… but it isn’t necessarily gendered. Depending on the way you address it, it both is and is not an indicator of maleness, and that has some interesting implications for science fiction.
Really, that’s where this one is going.
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Monday, August 3, 2015
Who Killed the World? or, Immortan Joe Crossing the Alps
I finally watched Mad Max Fury Road a few weeks ago and found it to be everything that people have been saying it was. It’s a true heir to the Mad Max legacy, with some truly gonzo stunts, amazing cinematography, and a really powerful feminist message, whatever some rather shallow leftist misreadings might say. I can’t say I went into the film without a sense of what was to come: plenty of folks, my partner Lee included, have discussed the power of the film and the importance of what it’s doing both thematically and narratively.
I was surprised though that I hadn’t seen a lot of commentary on one particular aspect of the film: its relationship to the 19th century concept of the sublime in landscape painting.
...Ok, I wasn’t THAT surprised.
It’s obviously a bit of a niche interest; I just happen to fall in the center of the venn diagram of People Who Study 19th Century Art, People Who Have Stolen Your Chair, and People Who Like Watching Cars Ram Into Each Other At High Speeds In A Postapocalyptic Hellscape. Still, there’s something really remarkable here about the way the film’s landscapes correlate to landscape art conveying ideas of the sublime, and I want to take some time analyzing just what that might mean. So let’s talk about Mad Max and landscape paintings!
Oh, you’re not interested in this topic? Hm, well, I mean, I know my articles on actual artwork tend to get less views, but hey, if you feel like finishing your drink and leaving without hearing what I have to say, well, no one’s stopping you, ha ha!
No one except for Lord Humongous, the Ayatolla of Rock-and-Rolla. Isn’t that right, LH?
LH: YOU DISOBEY ME… LITTLE PUPPY.
Quite, quite. Oh, you’ve decided to stay after all? What a surprise! I’m so pleased.
Since you’re sticking around I might as well start with the obvious question:
Just what is the Sublime?














