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Reload the Canons!

This series of articles is an attempt to play through The Canon of videogames: your Metroids, your Marios, your Zeldas, your Pokemons, that kind of thing.

Except I'm not playing the original games. Instead, I'm playing only remakes, remixes, and weird fan projects. This is the canon of games as seen through the eyes of fans, and I'm going to treat fan games as what they are: legitimate works of art in their own right that deserve our analysis and respect.

Showing posts with label Steven Universe. Show all posts
Showing posts with label Steven Universe. Show all posts

Monday, September 23, 2019

Happily Ever After Never Ends: Steven Universe the Movie and Serial Narrative

Where does a story go after the end? It's a strange question for serial narratives grapple with, and a major one for Steven Universe The Movie. Caught between the status quo and a grim cycle of trauma, the film finds a new kind of happily ever after.

Thursday, January 19, 2017

My God, Steven Universe is Full of Stars!: SU and Golden Age Sci Fi

The most recent Stevenbomb introduces five episodes of golden age pulp sci fi adventure... but what does the recontextualization of old narrative techniques in this new interconnected narrative form say about golden age sci fi, about Steven Universe's quest for the truth, and... about the fandom's understanding of the show?



Tuesday, August 16, 2016

Self Portrait as a Fused Gem: Steven Universe and 20th Century Art

I've been trying to find an angle on Steven Universe for a while now. It's basically tailor made for my blogging, but I've never quite been able to pull an argument together. This isn't because there's not enough to work with. Rather, there's almost too much to work with! It's an expansive show with a whole lot of complexity and nuance--more so than many of the ostensibly adult-oriented shows that I've covered here previously--and tackling any one subject directly has left me overwhelmed and frustrated.

Luckily, two recent episodes, Beta and Earthlings, gave me just the angle I needed to make headway:

They gave me the chance to talk about early 20th century art.

I swear, I'm not just sort of shoehorning this into Steven Universe as a way of tricking people into learning things. Yes, I have a background in art history from this time period, but my goal here isn't to just invent some thin pretext for babbling about Dadaism. It's actually totally the opposite: I think we can understand Steven Universe better, and in particular understand what's going on thematically in these two episodes, if we understand art in our world similar to the art created by Lapis Lazuli and Peridot!

Excuse me, the "Meep-Morp" created by Lapis Lazuli and Peridot.

And the major question the show is interested in answering is essentially: "what is the use of art within the context of war and trauma?"

What better way to answer that than looking at art produced after the First and Second World Wars?

I'm honestly considering writing an article just on this one gag image.
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